Halo Infinite’s New Performance Mode Features Some Serious Cutbacks On Xbox Series S

Halo Infinite

343 Industries has finally added a 120Hz mode to Halo Infinite on Xbox Series S, and the results are mixed to say the least. YouTube channel VG Tech has taken a look at the new performance mode across all game modes, so let’s have a look at the results.

To start things off, Halo Infinite on Xbox Series S rarely hits 120fps in reality. In fact, the game hovers around 90 in a lot of outdoor scenes across the game’s campaign, and the big team modes in multiplayer. Resolutions drop as low as 540p to hit those numbers as well.

However, the game seems to fair pretty well during indoor campaign scenes and across the game’s range of standard PvP multiplayer maps. A huge portion of the game’s intense combat scenarios are going to take place in these confined spaces, so the turnout there is pretty good, we think.

When taking the whole game into account it does look a little shaky though, and we’re not surprised it took 343 this long to implement such a mode. Thankfully, this is just one way to play, and while we think the 60 fps mode looks better balanced for Series S, having a high performance option is always welcome.

What do you think to these findings? Should 343 have left the 120Hz mode out? Let us know down below.

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